Coin Collector¶
In this type of game, the world consists in a chain of quest_length
rooms with potentially distractors rooms (i.e. leading to a dead end).
The agent stats on one end and has to collect a “coin” object which is
placed at the other end. There is no other objects present in the world
other than the coin to collect.
Usage¶
usage: tw-make tw-coin_collector [-h] --level LEVEL
Coin Collector game settings¶
- --level
The difficulty level. Must be between 1 and 300 (included).